The world itself is quite inter connected with people having relationships across factions so when you negativity or positively effect them, it can set off chain reactions of relationship status across the continent. This is most affected by executions, prisoner releases, large gifts, and marriages. Quests give variable degrees of relationship
Rural Infrastructure - More food production > more prosperity > more taxes; Civil Infrastructure - Provides influence and loyalty; Military Infrastructure - More Militia / Garrisons; Credits: Our donors and patreon supporters- they help keep one of our primary modelers, Garrettich, able to keep making the beautiful assets you see.
To get cavalry you need to level up your soldiers and choose a leveling path that leads to cavalry. Once they get enough XP you can upgrade them to cavalry units if you have horses in your inventory. #1
The funniest thing is that in Warband people were generally much weaker along with you, so skill and armor mattered more. Now in Bannerlord NPCs are much more tanky than in previous titles, and can survive a few cuts no problem. And of top of that, almost every unit shares the same high HP pool.
The only significant way to reduce construction time is to install a govenor with high engineering skill. I have one with around 60 eng, which contributes 15 construction points. (This is 5x more that an lvl 3 workshop provides) Tldr: Get a governor with high engineering and keep the reserve full.
And even in peace time I have to buy tens of thousands of denars worth of food every 4 days or my town goes right back to starving to death, meaning I don't have time to train troops to put into the garrison I can barely feed sometimes maybe potentially possibly, since I have to travel days now just to find a town with more than 50 grain to it
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mount and blade bannerlord how to get more construction